I'm Achraf, otherwise known is "AshCraft" in online communities. I'm a 3D artist who primarily focuses on stylized characters and environments. I've made several contributions to a handful of successful games reaching millions of players by providing 3D assets consisting of props, level design, PBR materials, and clothing.
Created optimized 3D assets for two games in active development, from creating buildings with interiors and furniture to modeling creatures based off concept art.
Worked in a team of 5 developers to create and deliver a Roblox experience within a 12-week span. Was in-charge of overall art direction and environment art, creating mostly environmental assets and buildings to be used in-game.
Aided in the creation of a large virtual theater as a 3D artist working on props and map design.
Worked alongside Developer Relations @ Roblox and a team of developers to create the experience that accumulated 16.4 million plays.